And here we are, April the first. A happy second quarter to you all :)
It's been a good start to the year and I'm still totally lost and consumed by the world that is Blender and 3d. Through constant practise, I'm slowly learning the ropes. I reckon I've gone up at least one rung on the ladder over the past months, but so many more ahead of me. The great thing is, although I'm spending the majority of every day at this it doesn't feel like work. I keep making mistakes, but that's part of the journey. I'm really excited to check on my progress at the end of the year.
I'm still exploring the use of textures and trying to get to grips with UV unwrapping so those textures work on the objects I've made. I'm setting myself little modelling goals and then building pictures around the objects once they've been designed.
I've also just found out about a photographic technique called photogrammetry (I'd never heard of it before this year). It's a way to create a 3D object from many photographs, taking pictures from all angles and feeding them into photogrammetry software. My computer and memory card are getting a bit long in the tooth, but Agisoft's Metashape (formerly PhotoScan) work on my PC so I've been making 3d objects at every opportunity and already experimenting to see how they might be useful for my book cover work. (See video below).